The DFI Gallery was established in June of 2022 with the mission of promoting public scholarship by blending research, media, and art. We invite visitors to explore new ways to connect, imagine, and engage in the immersive experiences designed in this space.
Boundaries of Adventure Playgrounds
March - May 2024
The Boundaries of Adventure Playgrounds exhibit was connected to Lucius Von Joo’s three article dissertation on children's play rights. Adventure playgrounds have a long history dating back to World War Two playing in the realm of risk, creativity and speculative dreaming with the byproducts of a city. In these playscapes children play and build with loose moving parts that are deeply reflective to the cities they are housed within. The play yards are spaces where professional play workers support children in building new imagined worlds. The Boundaries exhibit represents the many voices and multimodal methods explored in the three-article dissertation, which explored adventure playground linguistic landscapes, players perspectives, and playworker practices.
Playing with Form
November - February 2024
Informed by the idea that play is generative in (re)shaping and (re)forming our present conditions, this collection of work documents a year-long collaboration facilitated by creativity and making as serious, playful, and intellectual. Long considered an activity that only children do, we gesture towards play as more than a confined set of activities belonging to a particular time, space, set of activities, or group of people, but a sociocultural practice where individuals creatively and collectively ideate towards new and emergent practices. In academic settings, we often demand specificity, expertise, and a commitment to a singular path. What if we open up spaces to encourage experimentation and exploration as sites of possibility? Where do we find pockets of exploration and experimentation to develop, dabble, and cast our imaginations across different contexts and platforms, using a variety of modes and forms while interacting with objects, materials, other people, and technology?
It is often said, “there is no time for play in kindergarten”, however, there might not be enough time for play in higher education, either. In other words, we envision an academia that blurs disciplinary boundaries, disrupts traditional forms, and reimagines what counts as productive and valuable. We do this in order to expand the boundaries of what is knowable and, in so doing, expand the impact of research and teaching
MODES
September 2023
A Multimodal Dissertations Exhibition (Series 1)
What can multimodal research look like and how might that shape the forms a dissertation takes? As part of an ongoing effort to archive, showcase, and discuss multimodal dissertations, this exhibition highlights five dissertations from scholars associated with Teachers College. From comic books, to dance, to podcasts, to photographs, to sculpture, each of these examples finds a way to go beyond the written page.
This exhibit explores how scholars are bridging the gap between research, practice, and audience with their creative dissertations. These alternative modes of scholarly expression provide insight into different ways data can be collected and responded to in a mediated, digital, multimodal world.
As the seed of an archive, Modes speaks to the future paths of scholarship.
Unfolding
May 2023
Unfolding
The self is only a threshold, a door, a becoming between two multiplicities.
—Gilles Deleuze
Unfolding is an exhibit about becoming between multiplicities: becoming without an essence, always in flux, and co-determined with our conditions. The works here—created by first-year doctoral students in Curriculum & Teaching—speak to the impossibility of “simply being”. The pieces sit alongside renditions of five completed multimodal dissertations. Rather than perceiving the works as “beginnings” and “ends”, what if we sense them as always unfolding?
Gestures
February 2023
. .GESTURES LEARNING. .
There has been little time to question the Zoom platforms we stepped into to fulfill remote means of contact. We clicked into two-dimensional frames that gallery alongside others in remote locations.
Gestures Learning sets out to isolate and play with the silent gestures to stretch and reflect on what we quickly have come accustomed to. The gesture portals simply capture the shape of you and whoever else is in front of the other portal.
As you stand here, look down the aisle and you will see a partner portal. If you have someone with you we invite them to walk to the other portal, or just be patient and catch a glimpse of another person walking by.
What were your first thoughts on Zoom? What do you think you could communicate through the gesture portals?
Freedom Dreaming for Educational Justice
October 2022
CROSSINGS
June-September 2022
BUILDING FUNGITOPIA is a series of STEAM workshops for NYC youth to engage in biotechnology framed as an ecologically mindful space to work with fungi. Through hands-on making at the Snow Day Learning Lab and exploration at Riverside Park, we imagine future worlds where things are grown instead of built and where students learn with nature rather than only about it. The study of biotechnology as a learning space reveals the entangled dynamics between humans and nature, ancient and future technologies, organic and artificial materials, and indoor and outdoor learning spaces.
Isabel Correa
Nathan Holbert
Lucius Von Joo
Ayse Unal
Blake Danzig
Chenyou Wu
The city of Soteria captures experiences from the physical world and represents them in the immersive virtual reality to enhance an exchange of social support, and in doing so, reduce social isolation. In Soteria, remote workers will engage in self-disclosure, thereby bettering social connectedness and well-being during an unprecedented time, and in an expansive virtual cityscape.
Team Cerberus:
Jordan Burkland
Grace J. Choi
Blake DanzigPeople’s
Choice Award,
Innovation Award (INA) 2022
THE SECRETS OF IRIS AND HERMES refers to ancient Greek gods whose roles were to deliver important messages to faraway places. Communicating at a distance has always captured the human imagination—from drums to beacons to the telegraph and beyond, we have continuously explored ways to encode our messages in forms that can be delivered at greater distances and with greater speed and accuracy. These Wi-Fi connected toys provide children with a panel of lights, switches, and dials that they can use to create their own coded messages and communicate secretly with a friend, exploring computational thinking and communications concepts in a meaningful way.
David Zikovitz
Tools and Toys for Knowledge Construction Final Project
ACM Interaction Design and Children 2022 Demo
People’s Choice Award,
Innovation Award (INA) 2022
For a map, directions, and a virtual tour of TC, review the Visit Teachers College page.